One of the most anticipated games at the end of the PlayStation cycle is Ghost of Tsushima. A title created by Sucker Punch, who is known by many for his work in series such as Sly Cooper and Infamous.
Since its introduction years ago, the theme of Feudal Japan and samurai combat has captivated many players and the trailers revealed since then have only raised the hype. Recently, the Sucker Punch Productions team showed a new 18 minutes Ghost of Tsushima gameplay trailer during Sony’s State of Play that you can see at the bottom of this article, and the result was such that it impressed the creator of God of War.
Following the reveal of the new Ghost of Tsushima gameplay video. Fans soon began a social media debate with their impressions of what Sucker Punch showed and what the final product may be, slated to release on PS4 in July 17. While the comments came and went, a publication stood out from the wave of opinions, which was made by David Jaffe, a creative known for being the creator of God of War, that is, the first installment that debuted on PS2 in 2005.
The post made by Jaffe drew attention as he considered Ghost of Tsushima to be the first AAA game that has impressed him in many years. He also took the opportunity to point out that the main characteristic that moved him is the fact that the star will be the players and not the vision of the director: “I am much more interested in video games where the Player- and not the director’s vision- is the star. I love games w/strong visions but the best directors sell you their vision w / out you even KNOWING they are doing it.”
David Jaffe’s statements also highlight why the creative, in recent years, has been a harsh critic of the video game industry. Specifically, the current AAA that he points to for repeating formulas and only showing audiovisual improvements instead of proposing things new in mechanics and design.
Recall that Ghost of Tsushima will debut exclusively for PS4 on July 17.