BattleBit Remastered Patch 1.7.2 Fixes Game Lagging Issue, Adds Optimizations, Bug Fixes, UI Updates and More

Patch 1.7.2

BattleBit Remastered, the popular online multiplayer game, has just received its latest update, version 1.7.2, packed with a host of improvements. Players can expect a smoother and more enjoyable gaming experience as the update brings heavy backend optimizations, further CPU optimization, and client-side performance optimization.

One of the significant fixes included in this update addresses the game lag issue that occurred every five seconds, providing a possible solution to alleviate the frustrating gameplay interruptions. With this improvement, players can now immerse themselves fully in the game without experiencing frequent stutters or disruptions.

Another bug that has been rectified involves rally points. Previously, if a player joined a game while it was ending and there was a rally point deployed on their team, it caused the entire user interface to malfunction. However, with the latest patch, this issue has been resolved, ensuring a smooth and seamless gaming experience for all players.

In addition to these bug fixes, BattleBit Remastered‘s 1.7.2 update also addresses several other issues. The PP2000 attachment scaling problem has been fixed, allowing players to enjoy a more realistic and visually appealing gameplay experience. The Rsh12 magazine model has also been rectified, ensuring accurate representation within the game. Moreover, MP7’s magazines have made a comeback, adding more diversity to the available arsenal.

Furthermore, the update includes various map adjustments and improvements. In Wakistan, the order of flag naming in the CONQ 64v64 mode has been fixed, enhancing the overall gameplay experience and providing a more coherent objective flow. SandySunset’s Frontline mode has seen a significant change with the initial spawn point for the USA team pushed back by 50 meters. This adjustment aims to balance the travel timing to the targeted objective for both teams, ensuring a fairer and more competitive match.

For fans of the Frugis map, the Rush mode has been expanded to support 32v32 battles, featuring three steps and five objectives per step, with two random active objectives. This addition promises more intense and strategic gameplay, requiring players to adapt their tactics accordingly.

BattleBit Remastered’s vehicle system has also received a notable improvement. The number of seats occupied in a vehicle will now be displayed, providing players with crucial information about the availability of space and coordination with their teammates.

Moreover, the update addresses a limitation with Twitch drops. Previously, players were only able to receive up to 20 skins through Twitch drops. However, the issue has been fixed, allowing players to collect an unlimited number of skins. Players who already possess more than 20 skins will now see them automatically updated in the game.

Lastly, the update includes a fix for data synchronization between the game server and the backend. Previously, when a player attempted to join a new server, there was a delay of 10-15 seconds for user stats to be synced. With the new patch, this synchronization time has been drastically reduced to just 2 seconds, ensuring that players can quickly jump into the action without any unnecessary delays.

BattleBit Remastered’s Update 1.7.2 brings a plethora of optimizations, bug fixes, and UI updates, enhancing the overall gameplay experience for its dedicated player base. Players can now enjoy smoother performance, resolved bugs, improved map features, and various other quality-of-life enhancements. Grab your weapons and dive into the exciting world of BattleBit Remastered to experience these changes firsthand.

You can check out the full official BattleBit Remastered’s 1.7.2 update patch notes here.