Titan Quest 2 is an action RPG set in a Greek mythology world, currently in Early Access. There is a number claasses in the game and one of them is Reaver. The Reaver class, a mix of Rogue and Warfare Masteries, is a fast, hard-hitting build that uses ranged or melee attacks with high critical hits and damage reduction. This guide explains how to create a strong Reaver build for leveling.
Why Choose the Reaver?
The Reaver combines Rogue’s stealth and precision with Warfare’s raw power, making it great for quick attacks and dodging danger. It excels at:
- Dealing big damage with critical hits.
- Reducing damage from melee and projectiles by 50% (Glancing hits).
- Moving fast to weave in and out of fights.
- Generating lots of Rage for powerful abilities.
This build is perfect for both new players and ARPG veterans, as it’s strong, fun, and forgiving. You can respec skills and passives for a small gold cost, but your Mastery choice (Rogue + Warfare) is permanent.
Masteries and Skills
Pick Rogue Mastery first at the starting shrine, then add Warfare Mastery at the second shrine (around level 4–5). Focus on these skills for a ranged-focused Reaver using a bow or spear.
Rogue Mastery Skills
- Trick Shot (Max to Level 17):
- Your main attack, firing a powerful ranged shot that deals Pierce damage.
- Add 1 point to Ricochet for shots to bounce to nearby enemies.
- Max Piercing to increase Pierce damage.
- Add 1 point to Crippling Shot to slow enemies, making it easier to kite.
- Vanish (Unlock at 18 Divinity Points):
- A 10-second buff (4-second cooldown) that boosts movement speed by 45%, cast speed by 20%, critical chance by 60%, and critical damage by 12%.
- Use it to move fast or boost damage in fights.
- Flash Powder (Optional, 1–3 Points):
- A crowd-control skill that confuses enemies, giving you time to escape or attack.
Warfare Mastery Skills
- Battle Rage (Max):
- Boosts your Pierce damage and attack speed, making Trick Shot hit harder and faster.
- Add 1 point to Frenzy for a temporary damage boost after kills.
- Max Onslaught to increase attack speed over time during combat.
- Whirlwind (3–5 Points):
- A spinning melee attack for close-range fights or clearing groups. Useful if enemies get too close.
- Add 1 point to Cleave for extra area damage.
- Leap (3–5 Points):
- A jump ability for mobility and stunning enemies on landing.
- Add 1 point to Shockwave for a stun effect.
Passive Skills
- Rogue Mastery:
- Deft Hands (Max): Boosts attack speed and cast speed. Pick Attack Speed or Critical Chance feats until you hit 100% critical chance, then switch to Element Chance for stuns.
- Accuracy (6 Points): Gives 27% more damage and 45% critical chance. Pick Critical Damage Multiplier at 6 points.
- Sleight of Hand (Max): Increases critical hit chance and damage for ranged attacks.
- Warfare Mastery:
- Weapon Proficiency (Max): Boosts base weapon damage, helping Battle Rage and Trick Shot.
- Battle Standard (3–5 Points): An aura that boosts your damage and allies’ damage.
- Core Skills:
- Dodge (2 Points): Add 2 points to Solacity for faster movement after dodging and 2 points to Distance for 60% longer dodges.
- Barrier (1 Point): Use this to absorb big hits (uses 180 mana). It’s great for surviving boss attacks.
Attributes
Focus on these attributes to boost damage and gear options:
- Agility (Primary): Increases Pierce damage and lets you use bows and spears.
- Might (Secondary): Boosts physical damage and unlocks heavy gear for better armor.
- Vigor (Leftover Points): Increases health and stamina for survivability.
Avoid tanking hits, as Reaver isn’t built for heavy defense. Focus on dodging and kiting.
Gear
Look for these stats on your gear:
- Weapons (Bow or Spear): Prioritize Pierce damage, critical chance, and attack speed. Bows are ideal for ranged focus; spears work for hybrid melee/ranged.
- Armor (Light or Heavy): Seek critical chance, Pierce damage, or resistances (especially poison, as it’s a weakness). Light armor boosts speed; heavy armor adds protection.
- Boots: Move speed is key for kiting and escaping.
- Necklace/Rings: Get critical chance, Pierce damage, or poison resistance (for spider explosions or poison bosses).
- Potions: Use health potions with bonuses like 3 health regeneration per second or cleansing (poison/shock). Magic potions with ailment chance help.
How to Play
- Combat: Use Trick Shot as your main attack, spamming it to deal high Pierce damage. Keep Vanish active for speed and critical boosts. Use Whirlwind or Leap if enemies get close, and Flash Powder to confuse groups. Pop Barrier to survive big boss hits.
- Mobility: Use Vanish and Leap to move quickly and avoid attacks. Dodge with Solacity for fast escapes. Stay at range to kite enemies, as Reaver isn’t tanky.
- Energy Management: Trick Shot and Battle Rage use energy, so balance energy reservation (from passives like Battle Standard) with regen. Check gear for energy cost reduction to avoid running out.
- Critical Hits: Aim for 100% critical chance with gear and passives. Extra critical chance triggers Super Critical hits for 300% damage.
- Farming: Use Ritual Shrines to reset enemies in high-density zones (like caves or ruins) for better loot and XP. Check merchants often, as they refresh stock when you level up.
Why the Reaver is Awesome
The Reaver is fast, fun, and deals huge damage with critical hits. Its 50% damage reduction against melee and projectiles makes it safer than other squishy classes, and Vanish’s speed lets you control fights.
At level 15, players report 955 HP and 65 regen (7% HP per second), feeling nearly unkillable against most enemies, though poison damage (like spider explosions) can hurt. By level 26, you can farm bosses 5 levels higher with ease. This build shines in Early Access, clearing all content with a focus on ranged attacks.
Things to Watch Out For
- Poison Damage: Reaver struggles with poison (e.g., from spiders). Stack poison resistance on gear for bosses.
- Energy Costs: Trick Shot and Battle Rage can drain energy. Use gear with energy cost reduction or potions to manage.
- Not Tanky: Avoid standing still and tanking hits. Use mobility (Vanish, Leap, Dodge) to stay safe.
- Early Access Limits: Some skills (like high-level Trick Shot modifiers) need farming past the main story. The game ends around level 27 in Early Access.
- Respeccing: Refund skills at Ritual Shrines for gold to test new setups, but attributes are permanent, so prioritize Agility and Might.
Extra Tips
- Divinity Points: Spend your first 18 Divinity Points in Warfare to unlock Battle Rage’s second tier, then balance between Rogue and Warfare. You earn Divinity from leveling, quests, and Divine Challenges.
- Side Quests: Do side quests for XP, gear, and Divinity Points. They often lead to mini-bosses or secret loot.
- Merchants: Check merchants every level-up for new gear with Pierce damage or critical chance.
- Difficulty: Use Ritual Shrines to adjust enemy levels (+5 is fine for this build) or reset areas for farming.
- For more help, check Icy Veins, Sportskeeda, or Deltia’s Gaming for detailed Reaver guides, or join the Steam Community and Discord for player tips.
With this Reaver build, you’ll zip through Titan Quest 2’s mythical world, landing critical hits and dodging danger like a pro. Happy hunting!
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