According to their own information, the developers at Codemasters are dissatisfied with the haptic feedback from Dirt 5 on the PlayStation 5. For this reason, the feature should be revised again with one of the upcoming updates.
Just in time for the launch of Sony’s new console, the off-road racing game Dirt 5 was also released for the PlayStation 5. One of the features that the game supports on the PS5 is of course the haptic feedback from the DualSense controller, which is intended to ensure a particularly authentic gaming experience.
According to their own information, the Codemasters developers are not yet entirely satisfied with the implementation of this feature. Technical Director David Springate pointed this out in a current statement.
Even if there were no complaints in this regard, the developers decided to revise the haptic feedback from Dirt 5 on the PS5. “I’ve seen a lot of people say ‘I want to pick up Dirt 5 on PS5 because of the haptics.
It’s really interesting to me because I’ve seen a lot of people I hang out with on various forums, and I hang out in the Dirt 5 Discord…I’ve seen a lot of people say they really like the PS5 haptics. We’re not happy with it, so we’re going to be revisiting our haptics, even though I’ve not seen anybody say I hate the haptics in Dirt 5, we are not happy with it so we’re going to go back and redo it,” says Springate.
“We look at all of these things all of the time. I can’t promise which stuff is going to come in future patches, because we have to balance loads of different things, but it might. That’s the best I can do.
In terms of fast storage on Series X, I think that hardware is great, I worked on it with Microsoft early on and provided some feedback to them. I looked at the speed that we could get from it, you can get 10GB in two seconds in my personal early tests, it may well be able to do way better than that,” Springate concluded.
Dirt 5 is now available on PS5.